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Final Cut Pro X: Past, Present, Future
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TOPIC: Final Cut Pro X: Past, Present, Future

Final Cut Pro X: Past, Present, Future 8 months, 3 weeks ago #914

  • C_S_Clark
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We cannot solve our problems with the same thinking we used when we created them.
Utah Video Production
Utah Film Company
Last Edit: 8 months, 3 weeks ago by C_S_Clark.

Re: Final Cut Pro X: Past, Present, Future 8 months ago #919

  • C_S_Clark
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Final Cut Pro X is making some strides to please its users:

www.apple.com/finalcutpro/software-update.html
We cannot solve our problems with the same thinking we used when we created them.
Utah Video Production
Utah Film Company

Re: Final Cut Pro X: Past, Present, Future 3 months, 1 week ago #943

  • TheVizh08
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OK, I have looked at tutorials of FCPX. I think it is pretty impressive. In fact I think it does a better job than the legacy application. Sure it is still missing some key features but with the resent update from Apple this app. will improve. After watching the comparisons between Avid and FCPX I believe it comes on top because of the close integration with Motion. Publishing to FCX looks awesome. I think the iMovieisk UI will grow on me. With the recent update with multi-cam, 7toX and others it is looking pretty good. Now I just need a compatible graphics card. Anybody have a 5770 they want to give me?

p.s. It really does not matter what app you have, it is the creative mind that will make it look great.
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